Computer Graphics Lab practicals cover the following programs:-
- Write a program to implement DDA line drawing algorithm.
- Write a program to implement Bresenham’s line drawing algorithm.
- Implement the Bresenham’s circle drawing algorithm.
- Write a program to draw a decagon whose all vertices are connected with every other vertex using lines.
- Write a program to show a ship moving using the concepts of 2-D transformations.
- Write a program to show a ball moving on the screen according to the given requirements.
- Write a program to implement the midpoint circle drawing algorithm.
- Write a program to implement the Beizer curve.
- Implement the line clipping algorithm using C.
- a)Cohen Sutherland algorithm
- b)Liang Barskey algorithm
10. Implement boundary fill algorithm using C.
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